Showing posts with label Anime/Sci-Fi. Show all posts
Showing posts with label Anime/Sci-Fi. Show all posts

Wednesday, August 30, 2017

8 Man After (1993)

It’s been a while since the original 8 Man disappeared.  Now, psychotic criminals dubbed Cyber Junkies are grafting cybernetic parts and weapons onto their bodies and running amok.  Private dick Hazama (Jurota Kosugi) finds himself embroiled in this conflict between humans and cyborgs while searching for a missing scientist.  And just in the nick of time, 8 Man returns, but is he the same man he was before?

8 Man was created in 1963 by Kazumasa Hirai and Jiro Kuwata.  It jumped from manga to anime to live action and back again.  Originally aimed at kids, the character moved more and more into violent vigilante territory, and that’s where 8 Man After lands.  The first thing that pops out to the viewer while watching this movie (actually a collection of four OVA episodes edited together) is that it hews very closely to Paul Verhoeven’s Robocop (other hyperviolent cyborg anime, notwithstanding).  The initial 8 Man was a cop like Murphy.  Mr. Daigo fills the Dick Jones spot, and his Bio Techno company mirrors OCP, in presence, if not specificity.  He even has a scale model of the utopian city he wants to build on top of the scummy city that currently surrounds him.  After Hazama is killed in a violent altercation with a criminal (the film’s Clarence Boddicker), he is transformed into the new 8 Man.  The violence itself is incredibly bloody, and the villains are all out of their minds (though here there is no sense of humor about any of it).  8 Man has flashbacks to his past life as a normal human and the trauma that he suffered.  There are a handful of 8 Man POV shots in Heads-Up-Display style that waver as he fights against his urge to kill.  Sachiko (Mika Doi) is the Officer Lewis character but only in the sense that she’s female.  She was the wife of the first 8 Man and is the ostensible romantic interest for Hazama, but, oddly enough, both of these roles are hardly explored at all in the story.  In fact, most of the elements that make this interesting (those that are different from Robocop) are barely touched on.  

Directors Sumiyoshi Furakawa and Yoriyasu Kogawa and company felt it more important to focus on the livelier aspects of the premise (read: the violence), though there are still things here to talk about other than its mimic origins.  One of the biggest, for me, is the idea of violence as a way of life.  This is a world steeped in violence on both sides of the law.  The first time we meet Hazama, he is causing a ruckus at Bio Techno and leading the company’s security guys on a merry chase through the streets (which ends abruptly).  There is a shootout between the cops and a Cyber Junkie at a market, and the bodies of innocent bystanders lie around the scene in pools of blood.  Tony, 8 Man’s nemesis, rips open Sachiko’s blouse and pokes her throat with his arm blade, causing a trickle of blood to flow down between her breasts and soak into her bra.  8 Man doesn’t just defeat or incapacitate his enemies.  He literally tears them apart.  With his super speed, he slashes at their arms and legs, disabling them.  Then, he squeezes their cybernetic extremities until they explode in geysers of blood and metal.  Intriguingly, this concept of ingrained cultural violence is best exemplified in the football sequence (ironically, the part I like the least because the subplot that it follows up on is superfluous and a little irritating, and I just don’t care about sports, anyway).  The local team is loaded up with cybernetics and drugs (an anti-rejection number that has the unintended/intended consequence of making its users go batshit).  They not only destroy their opposition but also turn on the audience, tearing into them.  They are inflicting violence on the people who came to watch violence, turning the spectators into unwilling participants.  There is no escape from violence in the world of 8 Man After, directly or indirectly.

There is also the concept of the corruption or failure of good intentions.  The cybernetic parts were originally developed to help people.  They were meant to be prosthetic replacements for amputees.  But instead of new limbs for misfortunates, they became a go-to enhancement for violent criminals so they could rule the streets.  Now, they can shoot bullets from their palms, missiles from their backs, and rockets from their knees, and the drugs they have to take to maintain their grafts only enhance their madness.  O’Connor, the missing father that young Sam hired Hazama to find, is one of the cyber-football players.  He sees this as a last chance to make it big and provide for his boy.  Instead, he becomes a demented cyber-thug, even striking his own flesh and blood.  Though Hazama doesn’t exactly volunteer to become 8 Man, he wants to do good as the cyborg.  However, his emotions are a drawback for him.  According to the Professor who created him, Hazama’s feelings “contaminated” the 8 Man cybernetics, and Hazama himself is considered a “system failure” that makes 8 Man go berserk, the same as those he opposes.  He is the anti-rejection drug with the horrible side effects.  To be more efficient, more obedient, he must lose his identity to the 8 Man, become a synthesis of the two rather than one who changes into the other.  The road to Hell is paved with good intentions and robotic body parts.

The animation in 8 Man After looks very good, and the action sequences shine.  The central conflict of the story is compelling, and there are more than enough crazy things to maintain interest (like a talking brain in a jar, say).  The main problem is that the narrative is overly convoluted.  This is compounded, I’m assuming, by its original episodic nature.  By that, I mean that it is too willing to develop various subplots that don’t tie into the main story strongly enough, are dismissed before being satisfyingly tied up, or are poorly integrated in terms of pacing, forgetting what the core story is about.  In my opinion, this would have worked better as a tightened down, ninety-minute feature rather than a sprawling, four-episode series.  Still, it’s entertaining, and I enjoy watching it from time to time.  You might, too.

MVT:  The 8 Man is nicely designed and animated, and it’s fun seeing him do his thing.

Make or Break:  The introduction of hip, young Sam may push some folks over the edge.

Score:  6.75/10       

Wednesday, July 22, 2015

Wicked City (1987)



Taki (voiced in the American dub by Gregory Snegoff) is hipped to the transience of our world’s tenuous treaty with the Black World (a parallel dimension [?] populated by grotesque monsters) after a near death experience with not-so-hot bar pickup Kanako (Edie Mirman).  A member of the secretive Black Guard who defend humanity from the Black Worlders, he is assigned to protect Giuseppe Mayart (Mike Reynolds), an ancient, pervy old man who is the key to renewing the accord for another five hundred years.  The beauteous Makie (Gaye Kruger), Taki’s opposite number in the Black World, is forced upon our hapless human hero (apologies to Stan Lee), but will tensions flare between this mismatched pair, or will love blossom?  If you guessed neither, you’re not far off.

With some tweaks to the details of the story, one could believe this anime sprang from the mind of someone like David Cronenberg or Clive Barker, but it actually crawled forth from the pen of Hideyuki Kikuchi who created the Wicked City property in 1985 with the first book, Wicked City: Black Guard.  I’m uncertain if the franchise spawned a manga or not, but the anime, directed by Yoshiaki Kawajiri, is one of two adaptations of it for motion pictures (though I think this was an OVA [Original Video Animation, i.e. it was produced for and released directly to the home video market], so it never saw theatrical play).  The other was Tai Kit Mak’s 1992 live action take (produced by Tsui Hark), and the only thing I can distinctly remember about that one is that it was an indecipherable mess, visually and narratively.  The anime, while slightly easier to understand, is, in my opinion, just as much of a mess.  The characters are cardboard cutouts without personality (what personality is there is patently unlikable and uninteresting), and their relationships completely fizzle, in part because every line is delivered as if pronounced by somnambulists.  The story is paper thin and been done to death for decades.  That would be all well and good, if there was something else to bolster the retreading, and there is (sex and violence), but, somehow, here it’s just not good enough, even though brief moments do shine quite brightly, which makes it all the more disappointing (and if you want to see an actually good collaboration between Kikuchi and Kawajiri, I would suggest checking out the ultra-fun Vampire Hunter D: Bloodlust).  I honestly can’t say I’ve been more bored by something as over the top as Wicked City in a long, long time.   

There has been some debate over whether or not this cartoon should be considered hentai (for the sake of simplicity and expediency, think “tentacle porn”), and even though I’m not anime guru enough to fully debate the issue, pro or con, I can say definitively that there is some explicit stuff going on here.  There is a vagina dentata (of a sort) on display.  There is a woman’s body that opens up like a giant, diseased vagina (shades of Videodrome).  There is a woman being involuntarily fingered by a former friend/lover.  There is a penis-snake-like monster that fucks a woman’s mouth.  There is a gang rape.  Sex in the world of Wicked City is dangerous, whether you want to have it or not.  It should be noted that a lot of this sexual violation and violence happens to the same woman, so it’s difficult to believe that there isn’t some kind of dislike for her going on under the surface (okay, it’s right there in front of your face; there’s nothing subtle about it).  

Compare that to the men in the film.   They are consummate womanizers.  Giuseppe lusts after Makie and blatantly grabs her ass as well as rubs her legs while she tries to ignore him.  Taki wins a bet with his bartender pal when he scores with Kanako.  Giuseppe loves his porn (he even tries to get Makie to watch some with him; what woman could resist?) and is simply dying to get his rocks off with a prostitute.  Bearing this in mind, the men get to have voluntary, pleasant enough sex with women before being attacked by whatever monster into which the woman will transform (and this setup where all of the women that the human men have sex with are literally horrors is telling; women clearly can’t be trusted in the slightest, and the men are dolts for not being able to choose their lays better).  Further, the monster women seem intent on eating the men (or some vital aspect of them), and not in the foreplay sense of the word.  The males are violently consumed by the females, the females are violently penetrated by the males.  Naturally, neither turn of events is especially desirable, but the latter has an innate sense of sleazy misogyny to it that’s rough going.  However, it’s the choice the characters get to make before the violence that makes the difference, and the women don’t really get a choice at all.  Although it doesn’t particularly bother me in the context of the film and its universe, the sexual politics of the anime will turn some people off, just as it will turn others on, so you’re aware.

 Like so very, very many mismatched action partners (Riggs and Murtaugh from the Lethal Weapon films, Sykes and Francisco from Alien Nation, Gallagher and Beck from The Hidden, ad infinitum), Wicked City has a duo that is diametrically opposed but is forced to work together.  Well, that’s something of an overstatement, actually.  Makie and Taki don’t really have anything against each other beside their dislike and distrust for the other’s “country” of origin.  They don’t bicker and argue, they don’t have any physical altercations with each other (that I can recall), and there is no begrudging respect that builds between the two.  The instant they meet, Taki refers to Makie as “disgustingly perfect” (what a honeydripper!), and you know it’s basically a waiting game until the two are in bed together (and it’s not a very exciting waiting game at that).  Sparks do not fly, because none of the emotion the filmmakers are trying to convey is earned, and even if they did earn it (which, I maintain, they didn’t), it feels hollow and false, because these characters are merely sacks of meat going through the motions with other sacks of meat.  The anime is loaded from stem to stern with bodies displayed inside and out, but none of them is filled with anything I would call a heart.

MVT:  Sex and violence is the name of the game, and the film delivers the goods in these regards.  It just doesn’t deliver anything else that’s all that interesting or involving.

Make or Break:  The opening scene (you’ve likely seen a fairly famous still from it if you’ve ever searched for this movie on the internet) sets up the world and the type of characters who inhabit it handily.  It also forewarns of the film’s problems early on, so if you’re not all in by the end of this scene, you never will be.

Score:  5/10

Tuesday, April 21, 2015

Robotech: The Movie (1986)






Directed by: Noboru Ishiguro and Carl Macek
Runtime: 87 minutes (though it feels longer)

This need a little explanation is needed for this one. Robotech the TV series was three different anime series (Macross, Southern Cross, and Mospeada) edited together to create sixty five episodes so it could be syndicated on US television. This series was successful enough that a movie had to be made to cash in on the fandom and this where this movie started it's amazing failure.

The majority of Robotech's TV footage came from the Macross series and the company promoting a Macross movie did not want to create confusion between the two films. So they were unable to use any Macross footage. Instead footage from Megazone 23 (or Megazone Two Three) OVA (Original Video Animation) and Southern Cross. Resulting in the move looking nothing like the TV series. Then throw in some lazy writing, random quality on the dubbing, and bad editing and you have a depressing trainwreck of a movie.

The movie opens with a text crawl to get people who haven't seen the TV show caught up. In short an alien space ship crash lands on Earth and humans learn how to make transforming vehicles. Other aliens (Zentraedi) show up and a fight that nearly kills all of humanity happens. Then more aliens(The Masters) show up and a fight happens that nearly kills off both sides. Here is the sad part, this is the most sense this stupid movie is going to make.

So the aliens(The Masters) try again to destroy humanity and get back the secrets of making transforming machines. This time they decide use stealth to their technology back and nothing is stealthier than a massive assault over a major city to kidnap people. Luckily for the aliens they find Colonel Evilbastard and make an evil copy of him so they can get their missing technology back.

We then are introduced to Young Protagonist. He has all the charisma of chewed gum and a personality to match. He meets up with his friend Soon Dead to see the motorcycle he stole from the military. The motorcycle is the McGuffin of the movie as it's also a computer and can transform into robot armoured suit. Dead Soon is followed by the military and killed. Our hero takes off with the motorcycle and has it painted another colour. 

And this is where the movie stops caring about making sense and where my notes became a beer coaster. Stuff happens, the McGuffin can and can't be tracked, and Colonel Evilbastard is an evil bastard. As the movie progresses it feels like it is putting in anything to pad out the running time. This includes space battle scenes are so dark and badly edited that it is easy to believe that it is the same side is fighting themselves.

There is no way in hell I can recommend anyone watching this abomination of a movie. It is boring, most Robotech have written this movie off, and the company that holds the rights has never released a DVD or Blu-Ray and possibly never will. There are better things that can be done with life.

Make or Break: Break, hitting the play button.

MVP: There is nothing valuable in this movie. I did try to find something but after three viewings there was nothing.

Score: -2 out of 10



Sunday, March 16, 2014

Episode #279: Enemy Space Cobra

Welcome to another episode of the GGtMC!!!

This week the Gents cover two picks from our toy drive for the kids this past Christmas!!! We cover Enemy Territory (1987) directed by Peter Manoogian selected by Kevin M. and Space Adventure Cobra (1982) directed by Osamu Dezaki and selected by Eric!!!

Direct download: ggtmc_279.mp3

Please head over to indiegogo.com/projects/final-score-dvd-release and donate to get Arizal's Final Score released on DVD with the help of you and the GGtMC!!!

Emails to midnitecinema@gmail.com

Adios!!!