**SPOILERS AHEAD, BUT
C’MON**
On the fictitious island of
Manioca (incidentally, Manioca is a starch used in Tapioca), Tiquito, the son
of deposed President Cordura (Franco
Fantasia) is kidnapped by minions of the tyrannical (and very European-looking)
General Gomez. A mining company with
interests on Manioca hire super nice mercenary Martin Cuomo (Antonio Sabato) and his team to rescue
the boy. Explosions and double crosses
ensue.
Umberto Lenzi’s Wild Team
(aka Thunder Squad aka I Cinque Del Condor) is a Men on a
Mission film with a slightly different angle.
Rather than being hired by a crooked government agency, the team are
hired by a crooked corporation. The
basic idea is that it’s money, not government, that truly controls the countries
of the world. Cordura is a
freedom-loving idealist, but he has to make a deal with this devil in order to
save not only his son but also his country (the former takes precedence over
the latter). Martin only cares about the
money he’ll get for this job, but of course he and his crew become more
personally invested as events unfold (or at least that’s the idea; I never felt
that anyone in this film gave much of a shit about anything other than being a
warm body in a movie). The corporation, headed
by fat cat Harker (Geoffrey Copleston),
cares only for their bottom line.
Consequently, they have no qualms about betraying Martin and his team
and the people of Manioca as soon as there’s the faintest whiff that the winds
of change are going to blow. The
corporation starts off working with Gomez, switches to Cordura, then back to
Gomez. It’s baffling, since they had
projected a fifteen percent increase in profits under a more democratic
government, but I’m not enough of a global economist to parse out the
reasoning. This is a theme running
though many Action films of this bent: The people holding the purse strings and/or
the leash are never trustworthy. No
matter how many guarantees they give, they’ll screw over their operatives if it
suits their needs (and many times, they are never forthright in their goals and
motives in the first place). So,
pro-tip: If you’re a mercenary with a high price tag, get paid up front, and
always cover your own ass.
There are a couple of touches in
the film that come out of left field, though they make sense in an Italian
genre film sort of way. The first is the
use of psychics (yes, really). Three
people with ESP are hired by the mining company to help locate Tiquito. They are strapped into a computer, and as
they describe the “hits” they get on the boy, the computer “interprets” what
they say and pukes out unhelpful data.
This scene is, number one, just plain odd. I mean, why would you hire psychics, who are
unreliable at best and charlatans at worst, when you can fly surveillance
planes over the area to find what you’re looking for (and to be clear, it’s not
as if Gomez’s camp is all that well-hidden)?
They certainly have the resources for it. Number two, this sequence is way longer than
it should be (always a sign that there’s simply not enough material to make one
decent film). This section of the film stands
out because of the focus on it. Yet,
there are no parapsychological or fantastic elements in the entire rest of the
film (I’ll admit, I got my hopes up for a fight with a giant snake toward the
end, but naturally, they were dashed).
The storming of Gomez’s camp
takes up a large part of the film’s middle portion, but it leads off with our
heroes hang gliding down into the valley.
As with the psychic scene, this sequence is entirely too long, and it
stops the film dead (this in a film without much life to begin with). More than this, it’s bewildering because the
hang gliders they use are the most brightly colored things they could possibly find. Obviously, being covert is not a big priority
on this covert mission. Maybe Martin got
a great deal on the hang gliders that he couldn’t pass up?
This leads into another
interestingly flubbed facet of the film.
One of the team members is Sybil Slater (Julia Kent), and she is their explosives expert. Apparently, her brother was meant to be in on
the mission, but he’s in jail (let’s assume for blowing things up), and Sybil
needs money for an attorney. In order to
prove herself, she blows up a ramshackle hut while she’s inside it (she gets a
couple of black smudges on her face).
Sybil is also very aggressive. As
soon as the men pull up and commence drooling over her, she warns that she’ll
“blow [their] balls off.” For as tough
as she’s supposed to be, however, she’s just a girl in a man’s world. She’s scared by a snake in the jungle, and
all the guys get a good laugh over this.
She lands her hang glider in a tree and can’t get down by herself, and
all the guys get a good laugh over this.
In her defense, Sybil does blow stuff up real good, but she’s not going
to win any awards for being a strong female role model.
I’m going to be honest with
you. I’m not the world’s biggest Lenzi fan. I know a lot of folks go apeshit over films
of his (especially Nightmare City,
which is decent fun in an incoherently incompetent way), but for me, they tend
to be middle of the road at best, and Wild
Team is no exception (in fact, it’s maybe more middle of the road than
other films of his). Granted, it was
made with a tiny budget, but I’ve seen films with less money behind them made
by people with less experience than Lenzi
(who was used to low budget filmmaking) that were more cogent than this
one. Even Sabato, who normally provides some magnetism in his films (funny enough,
his and Lenzi’s Gang War In Milan is a film I do enjoy), is as plastically
charmless as the toy guns the actors use.
If you like seeing things explode, you’ll find something to like here,
but this isn’t essential as an Umberto
Lenzi film, an Antonio Sabato
film (or an Ivan Rassimov film, take
your pick), or an action film in general.
MVT: For as blandly slapdash
as it’s shot and edited, the action in the film is the only thing holding this
film together, like a cheap brand of duct tape.
Make or Break: We are
introduced to Martin and his team during a training exercise for soldiers. After beating the soldiers quite handily,
Martin’s crew still come out of the site in handcuffs (and if they didn’t, it
sure looked like they did from where I was sitting)! There’s absolutely no logical explanation for
this, and it lets you know just how dumb this whole thing is going to be.
Score: 5/10
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