Wednesday, February 21, 2018

Karate Wars (1978)




Tatsuya (Hisao Maki) used to be the top Karate-ist in Japan, but a stint in prison for murder sent him into exile.  When former sensei Tetsugen is offered the opportunity to prove the worth of Japanese Karate in Hong Kong and Thailand, his former student takes up the mission.

Hideo Nanbu’s Karate Wars (aka Karate Daisenso aka Karate Great War) features Maki as the most stoic martial artist in the history of cinema.  Nothing surprises the man, and he is forthright in his undertaking.  One has to believe that this approach comes, at least in part, from Maki the person.  Before his death in 2012, Maki was known for three things, his manga work (he was the creator of WARU and co-writer of the Futari no Joe anime, amongst other titles), his devotion to Karate (he opened his own dojo), and the rumors that he was a yakuza.  Two of these things can be definitively proven, but the third seems to influence this film most of all.  Tatsuya betrays no emotion.  He is there not just to beat the champions in the other countries but to kill them.  He swaggers with every step he takes, and the vast majority of his reactions to danger is an icy sneer.  This plays into the film’s concept of honor (something which, some would say, yakuza are only tangentially concerned with, but which is intrinsic to Japanese culture).  Tatsuya went into hiding because he had lost face in the eyes of the Karate world.  He was no longer worthy of being public about his artform.  It doesn’t matter that the murder he committed was not only accidental (and against a luchador, no less) but also was done out of love for his sensei’s daughter Reiko (Yoko Natsuki) and his urge to protect her (that Tatsuya wants to kill his adversaries in foreign lands is antithetical to the whole reason he left the martial arts world in the first place, but never mind).  Tetsugen falls for the line of the Karate Association, as headed by bent politician Soma (Nobuo Kaneko), that they want to claim honor for Karate outside of Japan, but he’s not so gormless as to not be suspicious.  

In Hong Kong and Thailand, the opponents that Tetsuya faces do so out of honor, though they are not necessarily honorable people.  Chinese Kung Fu master White Dragon (Yao Lin Chen) knows that Tatsuya must be defeated in order to save face and his own Kung Fu school.  Yet, he doesn’t want to confront the Karate man himself.  He sends lackies like his wife Chin (who does a great disco/Kung Fu floor show in a Japanese club) and an assortment of Kung Fu goons to surprise attack Tatsuya at every turn.  He meets Tatsuya in bars and chats with him as if he were sympathetic.  It’s only when White Dragon’s legacy is directly threatened that he finally challenges Tatsuya to mortal combat.  In Thailand, Tatsuya is jumped again at several points, but their current Thai Boxing champion doesn’t command people to do so.  They attack because Tatsuya is a direct threat to the honor of Thai Boxing.  The former Thai champ, King Cobra (Darm Dasakorn), has fallen on hard times.  Like Tatsuya, he has recently been released from prison for an accidental murder.  Unlike Tatsuya, King Cobra has become a layabout and a drunk.  He sponges off his girlfriend and refuses to get a job.  Only when he sees that a Karate master defeated the Thai Boxing champ does King Cobra decide to contest Tatsuya and regain honor for his country.  It’s this same sense of honor and the ineffable drive that it sparks inside the martial arts masters that proves their undoing.  They cannot and will not back down.  Ever.  The pleas of their loved ones mean nothing in the face of possible dishonor.  Honor requires not only victory but also the death of an opponent.  On the one hand, the sense of honor in Karate Wars is virtuous, but, on the other hand, it’s also ultimately destructive.

Likewise, the film is nationalistic.  The plot is sparked by the Japanese characters’ sense of superiority as represented by Karate.  They want to show the world that Karate is the best and expand its influence outside of Japan.  Soma even states that Karate’s triumphs will appeal to the Japanese people’s sense of nationalism.  When Tatsuya leaves Japan, he becomes a stranger in a strange land, so to speak, though he behaves exactly the same as he did in his home country (i.e. like he owns the place).  All of the non-Japanese characters are prejudiced against the Japanese in general (the use of the pejorative “Jap” is ubiquitous in their dialogue) and Tatsuya in particular.  Though he is befriended by a Thai man who becomes his guide and translator, this man also becomes an outcast due to their relationship.  When he lived in Japan, he was similarly ostracized for his ethnicity, something about which Tatsuya does not give one shit, and he would likely eschew this guy if he didn’t need him.  Tatsuya is even kicked out of his hotel for no reason other than his presence in Thailand and what that means as a menace to the Thai identity.  What’s interesting in the film is that Tatsuya is similarly nationalistic, and this, in combination with his slavish devotion to honor, is his fatal flaw.  The two characters who care the least about any nationalistic ideals are Tetsugen and his daughter Reiko.  Instead, they are motivated by love; Tetsugen’s love of Karate and Reiko’s (inexplicable) love of Tatsuya.  Because their love is unselfish it surpasses the self-absorbed nationalism that motivates all of the other characters.

Nanbu’s film is simple in its story and repetitive in its structure.  The characters outside of the three main fighters are nigh-inconsequential except for illustrating the self-destructiveness of these men.  The plan of Soma’s cabal never develops beyond being a motive to get Tatsuya back into Karate-ing.  Where Karate Wars excels is in the subtext of its story and in the style Nanbu brings to the table.  At various moments, the picture fades to black and white or becomes solarized.  The sound drops out except for the natural noise of the environment.  Nanbu isolates the minds of the fighters in these ways, giving the audience an idea of the focus and viewpoint of these martial devotees.  The director also makes extensive use of slow motion, long takes, and wide shots in the fight scenes.  The fight choreography appears to be, by and large, genuine, not stylized to a superhuman degree but idealized for what a human is capable of through the martial arts.  So, while the story is mechanical, the film satisfies as a showcase for Karate and a study of the pros and cons of honor.

MVT:  Maki, Dasakorn, and Chen all impress with their skills.

Make or Break:  The finale is a great summation of the film’s thematic elements and an enjoyable rumble.

Score:  6.75/10

Wednesday, February 14, 2018

Body Puzzle (1992)



Tracy Grant (Joanna Pacula) mourns the recent death of her husband while maintaining her career as a book editor.  Meanwhile, a deranged man (Francois Montagut) cuts up a series of victims, removes certain body parts, and sends them to her.  Intrepid detective Mike (Tomas Arana) is on the case!

Lamberto Bava’s Body Puzzle (aka Misteria) is a late-cycle giallo which plays more like a Cinemax erotic thriller (minus the eroticism) than a traditional giallo.  Bava learned much from his father Mario, and, if nothing else, the film is technically well-done.  There are a variety of murders, but only one of them is all that stylish or inventive.  Montagut spends the movie running around, knifing people practically in full view of any number of witnesses, and staring blankly at the world around him.  

As the story begins, the killer sits at a broken piano, fingering the dead keys to a recording we assume he made well in the past.  Like Don Music the Muppet, he smashes his hands and head into the keys which no longer sing for him like they used to.  This is the first indicator of the film’s dealing with the idea of the Self and the loss of same.  As the story unravels, we find out that Tracy also had a brother named Rad (who also recently passed away), and dead husband Abe and Rad may have known a certain unseemly character named Tim.  The removal of the victims’ body parts is a way for the killer to reconstruct Abe, for himself and for Tracy.  This becomes clear when it’s discovered that Abe’s coffin and remains were mysteriously disinterred and absconded with.  The killer’s physical identity is plain from the outset.  He doesn’t wear a black trenchcoat and black gloves.  If anything, he disguises his face with a stocking, but not from the audience.  He is also without personality, except in his murderous purpose.  The central question of the film is never “Who?” but “Why?”  Clearly, the killer is hellbent on becoming someone else to replace what he’s lost, but as a cinematic presence, he’s simply some stabby guy.

The film also concerns itself with the idea of the Observer and the Observed.  Bava makes stealthy and clever use of framing and reflections throughout the film in this regard.  As the killer trails a potential victim through a mall, we see her stare into a number of shop windows, her image reflected back at both she and us.  At the same time, the camera frames any number of mirrors and windows to show us the killer.  She never catches sight of him, but we do, and the way in which he is shown in these reflections (skewed, upside down, etcetera) emphasizes his Otherness.  Similarly, Bava uses POV shots to provide a voyeuristic sense to the film.  The killer watches Tracy at home through her bedroom window and her glass front door.  Of course, the reverse angles of these shots portray his perspective.  And yet, the POV is not always the killer’s.  Many of the tracking and Steadicam shots are from his viewpoint, moving along behind bannisters or clinging to the walls.  These we expect.  The other type of POV shots are his victims’.  One example peers up at the killer from underwater at a pool.  Another watches from inside a toilet as he lops a person’s hand off and it drops into the water (okay, that’s not an actual person’s POV, but it achieves the same effect).  These are shot from low angles, augmenting the killer as a figure in control and meant to be feared.  The undulating water distorts his image, making a mundane-looking guy into an apparition.  The director also wisely chooses to shoot many of the reactions to these POV shots at odd angles, almost never straight on.  The Observed “feels” the eyes of the Observer upon them, and the compositions reflect their unease.

There is also a hint of ideas about class in Body Puzzle, and while these are not central to the film, they do stand out the more one thinks about them.  Tracy comes from a moneyed family.  Mike is just a working class cop, and, naturally, he finds himself attracted to her (her physical desirability is matched by the wealth she possesses and doesn’t seem to pay much mind to).  Tracy can be seen as either a free spirit who does what she wants in spite of her parents’ wishes or because of them.  In other words, she “slums it” just to give them the finger, whether they know it or not.  As she tells Mike, Abe was a sort of gadabout.  He could do most things he set his hand to with some degree of facility, but he was not solid in the career department.  Further, Tracy’s father disapproved of Abe, believing that he was only there for the money.  Abe was a cocaine user, but, as his widow is quick to point out, not a junkie, though he always knew where to score (and note, she never states that she partakes herself).  Abe’s past is delved into, revealing seedier, lower class origins.  He used to live in a tiny portion of the flamboyantly gay Guy’s (Giovanni Lombardo Radice) carriage house.  After he married, he would bring his flings, male and female, there.  The film posits Abe as both a product of the lower class and an enthusiastic participant in it.  The stalking of the victims, the grimy, sweaty portrayal of the killer, and the way he looks in at Tracy’s life signify that he is also of the lower class.  He envies the Haves of the world, and this frustrates him to murder.  In that sense, his activities are as much a method of revenge on the upper class as it is a desire to enter or re-enter it.  The gathering of body parts is an offering as much as it’s an effigy, and it doesn’t quite matter to him that he is simultaneously destroying that which he seems to desire most.  

For as slick as Body Puzzle is, it is equally frustrating and tedious.  The plot points revolve around the killer stabbing someone and Tracy receiving a body part.  Mike takes some action which never moves him any closer to catching the murderer.  The dialogue between the characters is lifeless and cliché, more like small talk than anything progressing a narrative.  There is one major twist toward the end which is actually quite guileful in its revealing of how the audience has been duped.  Nonetheless, it also sends the audience’s mind reeling back through the rest of the film to consider just how sloppy and dimwitted the characters have all behaved up until this point.  Granted, many gialli don’t have the most coherent of solutions, but this one seems more brickheaded than the majority.  By the obvious, facile climax, Mike barely acknowledges Tracy’s presence (maybe he got all he wanted from her?), gets set to move on to the next case, and waltzes off into the night to get some much-needed sleep.  Unfortunately, the audience is already well ahead of him.

MVT:  Bava’s technical proficiency and what thoughtfulness he put into the film.

Make or Break:  The classroom scene.  It’s a delightful standout in a film that mostly sits down.

Score:  5/10         

Wednesday, February 7, 2018

Wolf Devil Woman (1982)



In 1984, DC Comics introduced the world to the character of Dan Cassidy.  Cassidy is a movie stuntman, and he’s hired to play a monster in a very state-of-the-art costume that would likely make the late Stan Winston weep.  While shooting on location, Nebiros, an insectoid/dinosaurian demon is unleashed from his temple/tomb.  Believing that Cassidy is another demon, Nebiros attempts to drain the magical power from the man, but instead the creature winds up fusing the tech suit permanently to Cassidy.  Created by Dan Mishkin, Gary Cohn, and Paris Cullins, the newly christened Blue Devil had his own series which ran for thirty-two issues.  One of the more interesting things about it was that Cassidy became what was dubbed a “weirdness magnet,” because of the fusion of technology and magic he embodied.  This communion was appealing to me as a kid for a couple of reasons.  One, I loved monster movies, so anything that touched on that subject, even briefly, was attractive.  Two, the character’s meshing of science fiction and fantasy was appealing in much the same way that things like Karl Edward Wagner’s Kane stories were.  Of course, eventually DC decided to just make Cassidy a plain, old demon, robbing him of his more intriguing aspects but leaving his Average Joe outlook on most things.  I bring this up because Pearl Chang’s Wolf Devil Woman (aka Lang Nu Bai Mo aka Wolfen Queen) has a villain whom the subtitles refer to alternately as Red Devil and Blue Devil.  While I guess you can say inspiration struck me at that moment, you can equally make the case that I just threw any old thing together to fill up space.  Much like Chang’s film.  

Red/Blue Devil tortures some guy on a crucifix in front of his gathered gang of grim ghouls.  Horrified, Warrior of Steel Sparrow and his wife Jade flee with their infant, but the parents die, and the infant is carried off by a white wolf.  Raised in an ice cave by said wolf (as essayed by a German Shepherd), the baby grows into a woman.  Meanwhile, gormless Lee and Wong search for the mystical ginseng root that can defeat the Devil.  They encounter the eponymous Woman, teach her to read and write, name her Snowflower, and get her tangled up in all this nonsense.

Wolf Devil Woman posits itself as a standard Kung Fu revenge film.  Like many of the martial arts films released around this same time (or just Taiwanese genre cinema in general), it ramps up its odd elements to add some flavor to the proceedings.  So, Red/Blue Devil wears a mesh KKK hood with a jolly roger on it.  The majority of his lackies are red-garbed ninja.  A couple of his henchmen are outright demons (or maybe they just dress the part; Their faces are actual, immobile, store-bought Halloween masks; Yes, really).  Snowflower lives in a stylized ice cave with weird, bubbling, green springs.  She also dresses, at first, in wolf skins (this would be like a caveman dressing in caveman skins, but waste not, want not, I guess), and she sports an honest-to-God stuffed dog doll on her head (the first time I saw it waltzing across the crest of a snow drift, I thought it was supposed to be a wolf as played by a puppet, and this brought forth pleasant memories of Danger Five).  Master Chu is the wise and wizened wizard who knows all and whose machinations the other characters serve. 

The setup ostensibly tells the story of Snowflower's thirst for vengeance from the cradle to the grave.  Yet, Chang (who also wrote the script and plays Snowflower) gives us a narrative that flounders in three parts, none of which fully satisfy.  The first third is the story of Snowflower's discovery and her introduction to semi-civilized society.  This section drags on endlessly, with only the Wuxian straightening of her spine as any sort of gratification.  The second section moves the central plot along a bit with the Devil carrying out his plan for world mastery in the most tangential ways possible.  The third section, then, is Snowflower's ineluctable blooming into a superhero, signified by her learning to dress in actual cloth, gaining her own specialty weapon (a couple of oversized claws strung together with a tether of fur), and defeating the villains.  For as dull as the first third is, the last two are equally bewildering in their staccato pacing and confused editing (no real surprise for movies of this era and area, so a part of me accepts this while a part of me still finds it a task to sit through).  Chang loves her smash zooms, and she also loves to repeat the same shot multiple times in rapid succession for effect (the only one is achieves is ridiculousness).  The possibilities for greatness are here.  They just have no controlling hand to guide them. 

The overriding concept of the Sunflower character herself is the division between the animal and the civilized worlds.  Her origin lies in the world of Men and the evil that resides in it.  Her parents are aghast at the lengths to which the Devil goes (possibly because of the presence of their daughter and their desire to maintain her innocence, but we also have no inkling why they were there in the first place).  The wolf that adopts her is pure, natural, and true to herself (in the same way that the wolves who adopted Mowgli were).  Snowflower grows up and gains powers through the naturally growing ginseng root.  Nevertheless, because she behaves in a way antithetical to the mores of civilized men, she has to be changed, tamed against the social ignorance she has known (biting people is a no-no, for example).  As a result, she finds love, but she also has to face the fact that this maturation (for want of a better term) could lead to her death.  In the same way that the blood of her parents shielded her as a baby, so too does her blood protect the world.  It's actually all quite biblical in a few ways.

I admire Chang for getting Wolf Devil Woman made and with the seeming degree of control she maintained on it.  Unfortunately, it's just not that good.  While it has the garish look and ludicrous premise which make films like these fun, it also muddles the action beyond the verge of disappointment.  The characters are colorful to look at, but none of them have any sort of compelling personalities or really do much of interest.  Bizarrely, Wong, the painful comic relief gets more focus than anyone else, and man, that's just a pitfall that no wolf woman can dig her way out of.

MVT:  Chang gets all of the credit and the blame for this one.

Make or Break:  The lengthy sequence of Lee and Wong hanging out with Sunflower in her ice cave stops any momentum dead in its tracks.

Score:  5/10