Showing posts with label Cannon Group. Show all posts
Showing posts with label Cannon Group. Show all posts

Wednesday, July 15, 2015

Ninja III: The Domination



They say that confession is good for the soul, so here it goes.  I don’t get nearly as excited for new movies as I used to.  Oh, there are still releases that I look forward to from filmmakers whose work I respect, but in the main it’s difficult for me to get all fired up over a lot of what hits my local cinema.  The last part of that last sentence is much of the problem.  Very little of what I consider to be of value (read: worth paying more than a rental fee) ever actually makes it onto one of the ten screens at my local theater.  They are too booked up having the latest bland pseudo-comedy drivel or massively over-produced, ultra-homogenized blockbuster play on multiple screens to make room for more low key or artistic fare.  Bear in mind, this is from someone who considers himself to be a fan of both drivel and blockbusters (and if you ask me nicely, I’ll gladly cry on your shoulder about the demise of the Hollywood Independents era and bemoan the apparent ignorance of the vast majority of studio executives currently in power who have likely never seen, nor care to see, a film produced before the day they were born), and not that more artistic fare imbues it with an innate superiority, but the lack of choice becomes a frustration, particularly when one hears about the myriad films being released for which your only choice of viewing is waiting for it to hit video and watching it at home.  This is the second part of the problem, to my mind.  There is a difference between experiencing something in a movie theater and experiencing something at home, and it’s not simply the size of the screen that counts.  Film watching is intended as a communal affair (yes, modern audiences seem to have lost all sense of common courtesy when it comes to behavior in public, but we only have so much space here to get into that whole thing [not entirely true; we actually have all the space in the world, but I only have so much time, as I’m sure you do as well]).  Some piece of humor which may leave you cold while watching from your sofa may be uproariously hilarious when in the company of fellow moviegoers.  Also, watching everything at home takes a certain specialness away from these films, in my opinion.  They become little more than something else on your television, complete with the level of control to which we’ve become accustomed to wielding in that regard.  You can pause a movie to go to the bathroom, rewind to inspect some detail or decipher some bit of dialogue, do chores as a film unspools (and I’ve done all of the above, so I claim no innocence).  These two main issues have diminished my joy in regards to new cinema, and it’s sad.  Not sad enough that I’ll give up my passion for film, but sad, nonetheless.  Having said all of that, I’m sure there are those reading this who may find it hard to believe that Sam Firstenberg’s Ninja III: The Domination (aka Trancers [no, not that one]) actually played pretty widely in cinemas.  But it did, and more’s the pity that the theatrical distribution of pictures like it is a thing we have to talk about in the past tense.

An evil ninja (David Chung) attacks and kills “a prominent scientist” and his small army of bodyguards before being gunned down by the local police force.  While moribund, he manages to pass his sword on to hot telephone repairwoman Christie (the divine Lucinda Dickey) along with his maleficent spirit which is hellbent on revenge (even though one would think that getting killed is merely an occupational hazard for a professional assassin).  Later, Sho Kosugi shows up and fights some people while wearing an eyepatch.

Like all movies with possession as a subject, the most prominent aspect of Ninja III is one of identity.  Christie blacks out when the ninja takes over; she completely loses herself.  More than this, her physical appearance changes.  Her skin becomes pale and the eyeliner on her eyes becomes more “Asian” (all the better to match the guy-liner on both Chung and Kosugi).  This physical manifestation of a change in personality is something we’ve seen from Dr. Jekyll and Mr. Hyde to The Exorcist and everywhere in between, and here there is an implication of sexual assault involved.  When the ninja first grabs Christie, he violently wrestles her to the ground and claws at her, and there is the sense that he is about to rape her (never mind how illogical this would be, considering his situation).  Later, when the strobe lights flash, the fog machine kicks in, and the wind fan threatens to blow everything to Oz (as you get when a spirit possesses your body), Christie is hit with a laser show that plays across her face and neck, and again there is a level of violation at work here, because the way she reacts is sensual, as if she were simultaneously being hypnotized and taking a lover.  The communion between Christie and the ninja is both sexual and violent by nature, and the two are inextricably linked as such by the filmmakers.

In this same way, the film deals with gender roles to some extent (perhaps even more than simple character identities/personalities), although it does treat this element rather problematically.  Christie works as a telephone repair technician, a trade more commonly associated with men.  She owns a cabinet video game (Bouncer), which at the time would be more associated with men (or at least I don’t recall a vast array of hot women at Aladdin’s Castle, one of our local arcades, back in the day).  She becomes a ninja assassin (certainly not a common female role back then).  Christie is hit on by our hirsute romantic lead Billy (Jordan Bennett), one of the cops who we first saw in the film’s beginning, while giving her statement to a detective.  She also doesn’t especially care for cops (we don’t know if this is the ninja’s influence or not) or soft drinks, so she’s rebellious in this sense.  Christie also teaches an aerobics class (since, after all, she’s a riff on Alex Owens from Flashdance thus requiring a tough, working class exterior and a softer, passionate interior along with a plethora of shots leering over her toned body), and she wears Billy down when he attends it with the assumption that it’s easy (after all, if chicks do it…).  Later, Billy dismisses Christie’s “weird” feelings with an air of condescension that’s maddening (and let’s just get this over with: this guy is a Grade-A handjob and a chauvinist pig, and he never fails to irritate every moment his smug character is onscreen).  Billy is a repressive force in Christie’s life, for conformity to traditional gender roles.

After the ninja takes over Christie’s body, she becomes even more masculine (read: aggressive) and more deadly, but she also uses her good looks more to her lethal advantage in this regard.  One of the first things she does with her ninja skills is beat the crap out of a group of musclebound would-be rapists from her gym who accost one of her friends (let’s not question the thought process these guys had, since they’re all gym members attacking another member, and not only in broad daylight but also right outside the gym’s door).  This is all done while Billy (remember, he’s a police officer) stands there gawking, after which he hauls Christie off for another pushy attempt at getting together with her (which works this time, mind-bogglingly enough; cue the legendary V8 [the juice, not the engine] scene).  But it’s Christie (or at the absolute minimum, Christie’s physical body) who is in control of most situations in the film, even when possessed, and this lasts right up until she decides to try and exorcise this spirit.  At that point, the two halves become more divided, and Christie grows from this ordeal, this encounter with the ninja’s masculinity, to a small degree (it can be argued that she should be viewed as a double for the evil ninja from the start [note that her work uniform and the ninja’s uniform are very similar in appearance], and all her possession did was give her an excuse to act out her discontent in the war of the sexes)to the point that she takes a more active part in the finale (though by that point she’s also become something of a background character).  And here’s where the complications arise.  Christie’s adversity if both freeing and repressive.  She gets to act out her aggressions against male society (embodied by the police) while being subjugated by a more powerful male persona personality.  It takes an even stronger male than that to set her free, and then the world she returns to is very traditionalist (possibly even Neanderthal) in its definition of gender roles.  Consequently, Christie does little more than go from the frying pan to the fire, from my perspective.  

I grant you that this film, for all the love it gets (and it gets a lot from me, as well), is essentially hollow.  The romantic relationship completely doesn’t click.  Kosugi seems like a character from another film who just shows up in time to fight the bad ninja and nothing else (they try to give him some pathos with a brief flashback, but it adds zero).  The plot is episodic and undeveloped; the film feels incomplete in some ways, as if they meant to add more and/or connect more of the dots but then didn’t, and there are filler scenes galore as a result.  Yet visually, there is a ton of Eighties flavor and texture, and it’s the collision of pop rock, pop art, aerobics, Ninjitsu, and the supernatural that makes Ninja III stand apart from the pack.

MVT:  See above.  The blending of some of the most disparate elements in the history of cinema makes this little gem shine all the brighter.

Make or Break:  The climactic fight (and it should be said that the action scenes in this film are both extensive and impressive) stands out for being well-shot and kooky in equal measure.  Plus, ninja (I’m pretty certain the plural of which is “ninja,” like the plural of “moose” is “moose”)!

Score:  7.25/10

Wednesday, June 24, 2015

Firewalker (1986)



Letter openers are not what they used to be.  Today when you buy one or are “gifted” one by some benevolent corporate entity or what have you, you get a rounded off piece of plastic with a blade surrounded by more plastic.  For your protection.  Is it safe to use?  You bet, but it’s also damned boring to look at, and it has no sense of adventure to it.  Letter openers used to look like daggers.  The looked like something some magnificent bastard in a tailored suit would brandish at you from behind a three-foot-wide oak desk.  As I was growing up, we had several of these faux death implements around my house, one of which resembled the one discovered in J. Lee Thompson’s Firewalker.  It was curved, had an ornate (yet still chintzy) scabbard, everything but the jewel in the butt of the hilt.  Nobody that I know of was ever hurt by it, but it sure looked like it could do some damage, and it was fun to pretend you were a pirate or somesuch while running around with it.  Was this unsafe for a child to play with like it was a toy?  You bet, but it sure as shit wasn’t boring.

Max Donigan (Chuck Norris) and Leo Porter (Louis Gossett, Jr.) are two pro-am treasure hunters who have apparently never actually found any treasure but have found plenty of trouble.  Following their latest near-death experience, the guys are approached by the lovely Patricia Goodwin (Melody Anderson) to aid her in finding a hoard of Aztec/Mayan gold.  Meanwhile, El Coyote (Sonny Landham) is chasing after the team for the aforementioned sacrificial dagger, and he’s not above using magic to get it.

The Cannon Group produced Firewalker based on two criteria: the popularity of Steven Spielberg and George Lucas’s Indiana Jones movies and the popularity of Norris, one of the studio’s golden goose stars (alongside Charles Bronson).  Like the big budget Paramount pictures, this is an adventure with a sense of humor (whether or not that humor works is entirely up to you; it was pretty flat for me), but it’s also tonally light (despite the sacrificial aspects and an attempted rape) to the point that it threatens to float away if even a mild wind should pass through wherever it is playing.  This is rather against type for Norris who had been a monosyllabic ass-kicker, taking down villains and winning the Vietnam War for America for a long time (and before stuff like Sidekicks and Top Dog).  Unlike the Harrison Ford character (who does stumble into situations bigger than himself quite often but essentially comes from a place of expertise that goes beyond his physical skills/struggles [he is a professor of archaeology after all]; Jones understands the history and meaning behind the artifacts he pursues), Max comes off as simply gormless.  He loves to spin yarns about the escapades he and Leo have gotten into and out of (even one involving Bigfoot; why couldn’t we get that movie?), but they feel capricious more than anything else.  Max (and by extension Leo) don’t have a plan, and they don’t really have any specialized knowledge that distinguishes them as remarkable.  They’re just like two college buddies who become constantly and unwittingly ensconced in wild goings on over an extended weekend of drinking.  Thus, they don’t really stand out as anything other than schlubs (Max’s martial arts skills notwithstanding).

The relationship between Leo and Max is an interesting one.  From the film’s outset, we’re lead to believe two things:  one, that they will be opposites in characterization (like The Odd Couple but in an adventure milieu), and two, that they will be equals.  Neither of these proves true.  Although the men bicker and argue over the situations they are in, I believe it’s fair to say that both got themselves screwed equally, so neither has any leg to stand on with regards to laying the blame at the other one’s feet.  Once they get to relaxing, they are incredibly similar as well.  Both find the same dumb things funny.  Both are more than happy to start and/or end a (obligatory) bar brawl.  Both have no clue what they’re doing and simply luck upon any positive things that happen in their lives.  Aside from having someone to talk to in public, they could easily be the same person.  

To the second point, Max is (unsurprisingly) the focus of the film’s story, and he is the alpha of the duo, so to speak.  Leo is more than content to follow Max around like a dog and do whatever Max wants to do.  He even admits as much to Patricia at one point.  Max gets to save everyone in the film and play the hero.  In fact, not only does he have to rescue Patricia, but he also has to save Leo’s bacon more than once.  Max catches Patricia’s eye right off the bat, and their romance is the only one in the film.  Leo never has a chance with her or any woman in the movie, despite the possibilities for some great scenes inherent in a triangular relationship (which this film doesn’t have).  As it happens, Leo is basically Max’s valet.  Everything he does is to support his white pal/master.   Combined with the portrayals of every other non-white and/or non-American character in the film, it paints a rather clear, mildly racist picture.  For example, the sadistic General (Richard Lee-Sung) is so cliché, he speaks in clichés (“So, gentlemen, we meet again”).  The Native American, Tall Eagle (Will Sampson), who helps the trio out, is the classic old shaman/chieftain who abides by the traditions of his people but has quirky, modern sensibilities (“I don’t know how Tonto did it”).  Central American soldiers drink while on duty and are insane with lust at the sight of a woman.  Intriguingly, Max’s old pal Corky (John Rhys-Davies) is white and a man of some power, but he is also an amalgam of Daniel Dravot and Peachey Carnahan from Rudyard Kipling’s The Man Who Would Be King and Kurtz from Joseph Conrad’s Heart of Darkness (read: basically power hungry and more than slightly insane).  So, he is also an “other” from Max, but he is also what Max could easily become and soon.  That this isn’t explored more fully in the narrative is a failing, but I think it is also beside the point of the story.  However, coming as all of this does from the long tradition of pulp adventure stories, none of it comes off as particularly offensive, particularly when viewed in that light.  That doesn’t automatically make these facets palatable, but it does make them a bit more acceptable for the duration of the movie.

The Blu-ray from Olive Films presents the film in 1.85:1 aspect ratio, and the detail in the image is clear as a bell, accentuating Thompson’s mobile camerawork throughout (though it also needs mentioning that editor Richard Marx [I believe no relation to the singer/songwriter, but you never know] appears to either not know quite how to match many of these shots with one another or was given a jumble of disparate shots without the coverage to adequately tie them together; the world may never know).  The colors in the film are also very nicely displayed on the disc and the two combined make for a darn fine-looking visual package.  The HD 2.0 audio does an acceptable job mixing the dialogue, effects, and score (though the dialogue is less prominent than other elements on rare occasions, just not enough to ruin anything, and you’re likely not watching Firewalker for its dialogue, regardless.  The disc has no special features.     

MVT:  Despite the issues with their onscreen relationship, Norris and Gossett do have charm, and the pair have a certain chemistry together that works well enough for them.

Make or Break:  There’s a scene near the end that actually has some nice, tense action, and it involves one of my favorite action/adventure sights: people hanging over some perilous abyss/deathtrap/firestorm/anything.  So there’s that.

Score:  6.25/10

Wednesday, July 20, 2011

Exterminator 2 (1984)

Let's start this review off with the obvious question: "Hey, Todd, why not review The Exterminator before reviewing Mark Buntzman's Exterminator 2?" Well, for starters, I couldn't find a copy of the first film, and after viewing its sequel, I'm in no rush to procure one. The only obvious advantages of the earlier movie are that it was directed by James (McBain) Glickenhaus and features Christopher George and Steve James. Upon further contemplation, maybe I should track down a copy. Moving on...

Vigilantism has been a recurring motif in cinema for years. It all started with the archetype of "The Good Cop WhoDoesn't Play by the Rules" which eventually became a stereotype. As crime escalated in the United States, the citizens lost faith in their sworn protectors, especially in the post-Vietnam era when faith in authority was at an all-time low. It was time for a new cinematic hero (or in this case, antihero). Enter the "Vigilante" archetype, a common citizen who is pushed over the edge into violent retaliation by savage criminals and the ineffectuality of police bureaucracy. In the simplest terms, he (or she, witness Neil Jordan's fine The Brave One) is "Dirty" Harry Callahan with a screw loose, no badge, and tons of ordnance. The appeal lies in the vicarious righting of every wrong ever done the viewer.

Unfortunately, Exterminator 2, while hitting all the bullet points of the Vigilante film, somehow manages to mishandle just about everything, thematically and formally. The late Robert Ginty reprises his role of John Eastland, a Vietnam vet (we're clued into this visually by his wearing a very new-looking Army jacket almost ten years after the war's end) who hangs out at the most brightly-lit-ever club, watches Caroline (Deborah Geffner) gyrate onstage there, and occasionally incinerates evildoers with a flamethrower. Gang leader, X (Mario Van Peebles), meanwhile, wants control of all crime in the city, because, as he puts it, he "is the streets." Naturally, Eastland will be forced to confront X but only after everything has been taken from him. I'm tempted, but I won't spoil the ending.

The movie is rife with overkill, and this is one of its most entertaining aspects. The most obvious example is the basic premise. Out of any weapon you could use to fight crime, why would you choose a flamethrower? It's heavy, cumbersome, and can't melt any bullets fired at you. The answer is simplicity itself: It looks cool onscreen. Plus, it does much more grievous bodily harm than most guns. I'd hate to see the Exterminator use it in Central Park during a drought, though. Of course, X and his thugs are just as bad. The best instance that springs to mind is when the gang drags an armored car guard down into the subway (in procession with torches and everything, mind), spray paint a giant "X" on his torso, and then not only electrocute him on the subway's third rail, but also have him run over by said conveyance. The mafia goons who show up are just as ridiculous. Now, I'm not up on gangster fashion, but I'm fairly sure porkpie hats went out with the 60s (unless you're into ska music).

The 1980s inform every frame of this film, for better or worse. The very first shot is of a pre-Giuliani Times Square, and your anticipation swells. Sadly, the film never crawls fully down into the gutter, where it belongs, to wallow in the slop like it could have. Instead, we get sequences loaded with (hell, downright focused on) breakdancing and rollerskating (sometimes in the same scene). Buntzman even tries to justify this egregious padding by making a street performance into a plot point, but it's pretty flimsy. Geffner's aspiring dancer (aren't they all?) character is a blatant riff on Flashdance, and while she does seem to have some talent, the gaudy choreography (normally a plus) only serves to embarrass. Since movies like The Road Warrior and Escape From New York were popular at the time, the filmmakers also tried to sandwich in the post-apocalyptic angle via X's subterranean gang. Torches are the only lighting they know, aboveground or under. They paint their faces in tribal, "punk" fashion. Van Peeble's character dresses in modified football pads over a mesh shirt. This sort of incongruity can be pretty funny, just not really helpful to the film.

The biggest problem I had with the film, though, was its depiction of the title character. For the first two-thirds, when the Exterminator does show up, it's usually for only a few seconds. He immolates a few hoodlums and disappears. The eponymous character is peripheral in his own story, almost like "Godot" but without the existential angst (and the Exterminator does make an appearance now and then). Add to that, the fact that no one ever addresses that Eastland is a vigilante, even Eastland. In fact, Ginty never plays Eastland as anything other than an exuberant schlub. His performance is totally at cross-purposes with the feel and point of this genre. It's frustrating to the point of distraction.

The technical aspects call attention to themselves, as well. On multiple occasions, the characters eyelines are noticeably off. It's so flagrant in fact, it yanks you right out of the movie. The dialogue is horrid, but quite risible. Alas, Van Peebles is the biggest offender in this regard. He strains for an air of cool menace, but he sounds like a litany of non sequiturs overheard at a Jim Jones picnic. And, even though it's the best scene in the film, the final showdown is edited like a Scooby Doo chase montage. I was waiting for Don Knotts and Tim Conway to pop in for a guest spot. Now, I'm willing to forgive a lot in the name of entertainment, but if the filmmakers can't even be bothered to adhere to cinematic basics, it diminishes my enthusiasm.

Exterminator 2 is just one wasted opportunity after another. There's no character development at all. It's as if they felt it was all covered in The Exterminator, so there's no need. There's a nice set-up for a pimped-out garbage truck, but the execution is like the difference between comic book ads for X-ray specs and an actual pair of X-ray specs. The mafia angle is dropped as soon as it has served its purpose. There's no police investigation into any of the goings-on. And worst of all, there's not the slightest hint of tension for the climactic showdown. Everything just kind of happens. And these are not all things that would have cost tons of money to address. Either the filmmakers' ineptness or their lack of respect for the audience ultimately unravels what could have been a decent, little Vigilante movie. Whether it's a spot on the ass of its predecessor, I'll leave for others to debate.

MVT: The A-Team-esque, tricked-out garbage truck. It's a nice buildup to a good idea that fails in execution.

Make or Break: The "Break" is when Eastland, the Executioner, decides to team-up with his pal, Be Gee (Frankie Faison), to go after the punks. Eastland's supposed to be a vigilante, a solo act by all accounts. It totally defies logic for him to go this route after what he's done already. And it's totally unsatisfying.

Score: 5.5/10